Hexen: Beyond Heretic is a fantasy themed first-person shooter and sequel to Heretic (DOS).The game uses a heavily modified Doom (DOS) engine with additions including doors swinging on an axis, jumping, flying, looking up and down, water with current, ambient sound effects, a hub style level system, an inventory, and of course the ability to choose a particular warrior class (fighter, cleric.

Hexen: Beyond Heretic is a first-person shooter developed by Raven Software and released in 1995 as a sequel to Heretic, published one year before. It is the second chapter of the Serpent Riders series. Hexen was published by id Software, the creators of Doom, and like Heretic, it uses an enhanced Doom engine. Hexen: Beyond Heretic Hexen is the sequel to Heretic. While the Heretic was destroying D’Sparil, the other two Serpent Riders have come to your dimension and slaughtered everyone. Or so they thought. HeXen: Beyond Heretic While you were battling the evil forces of D'Sparil, the other Serpent Riders were busy sowing the seeds of destruction in other dimensions. One such dimension is the decaying world where Hexen takes place. A world littered with the mangled corpses of nonbelievers and inhabited by the undead followers that executed them.
Hexen is the sequel to Heretic. While the Heretic was destroying D’Sparil, the other two Serpent Riders have come to your dimension and slaughtered everyone. Or so they thought. Three humans have managed to escape with their lives and now seek vengeance against the Serpent Rider Korax who remains in their world.
Like Heretic, Hexen is a fantasy game based on an enhanced DOOM engine. All of Heretic‘s innovations like vertical looking, flying, and the inventory system have been carried over. The new major changes this time around are three characters for the player to choose from and the level hub system. The characters are the Fighter, the Cleric, and the Mage. Each one has four unique weapons and different levels of speed and armor.
The hub system steps away from the traditional “single levels stringed along into episodes” system which had been carried over into the FPS genre from sidescrollers and made popular by Wolfenstein 3D. In Hexen‘s hub system each episode is still made up of interconnected levels, but most of the levels are connected to a single “hub” level through portals. There are also portals between some of the “spoke” levels. Many of the puzzles in Hexen require travel back and forth between different levels.
Other innovations in Hexen include weather effects, jumping, earth-quakes, and destructible objects such as trees and vases. The game also includes scripted sequences created with a language called ACS, allowing for much more complex puzzles and dramatic scenes.
Game Info

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- Genre: Action
- Publisher: id Software
- Year: 1995
Hexen: Beyond Heretic Download
Wallpapers / Screenshots
| Type | Subsidiary |
|---|---|
| Industry | Video games |
| Founded | 1990; 31 years ago |
| Founder | Brian Raffel Steve Raffel |
| Headquarters | , United States |
| Products | |
Number of employees | 239 |
| Parent | Activision |
| Website | ravensoftware.com |
Raven Software is an American video game developer based in Wisconsin and founded in 1990. In 1997, Raven made an exclusive publishing deal with Activision and was subsequently acquired by them. After the acquisition, many of the studio's original developers, largely responsible for creating the Heretic and Hexen: Beyond Heretic games, left to form Human Head Studios.
History[edit]
Raven Software was founded in 1990 by brothers Brian and Steve Raffel.[1] The company was independent until 1997 when it was acquired by Activision.
Raven has a history of working with id Software, who were briefly located on the same street.[2] They used id's engines for many of their games, such as Heretic in 1994. They took over development of id's Quake franchise for Quake 4 and the 2009 iteration of id's Wolfenstein series.[3]
The company started with three development teams. In August 2009 following poor performance and possible over-budget of Wolfenstein,[4][5] the company made a major layoff of 30-35 staff, leaving two development teams. This was reduced to one after more layoffs in October 2010, after delays with Singularity; as many as 40 staff were released. Following the layoffs, Raven has been focused on assisting with the Call of Duty series ever since.[6][7][8]
Games[edit]
In 2012, Raven began hiring employees for a game,[9] and were announced as collaborating with Infinity Ward on Call of Duty: Ghosts in May 2013.[10]
On April 3, 2013 following the closure of LucasArts, Raven Software released the source code for Star Wars Jedi Knight II: Jedi Outcast and Star Wars Jedi Knight: Jedi Academy on Sourceforge.[11]
Hexen Beyond Heretic Cheats
As of April 2014, the company is the lead developer of the free-to-play Chinese Call of Duty title, Call of Duty: Online.[12] The company also remade Call of Duty 4: Modern Warfare, titled Call of Duty: Modern Warfare Remastered.[13]
In 2020, Raven Software collaborated with Infinity Ward on the game Call of Duty: Warzone.
Raven developed Call of Duty: Black Ops Cold War with Treyarch, which released on November 13, 2020.[14]
References[edit]
- ^'Raven Software - About the Studio'. ravensoftware.com. Retrieved May 7, 2020.
- ^'From Dungeon & Dragons to Call of Duty: The Story of Raven Software'. USgamer.net. Retrieved February 15, 2016.
- ^'id Software and Activision, Inc. Confirm Wolfenstein(R) for the Xbox 360 Video Game and Entertainment System'. PR Newswire. October 5, 2005.
- ^Ivan, Tom. 'Raven Software Hit By Layoffs'. Archived from the original on September 5, 2012.
- ^Crecente, Brian (August 26, 2009). 'Raven Hit By Layoffs, Some Point to Lackluster Wolfenstein Sales'. Kotaku. Retrieved December 1, 2013.
- ^'Report: Layoffs Hit Raven Software, Focusing on DLC'. Shacknews.com. Retrieved July 21, 2017.
- ^'Archived copy'. Archived from the original on 17 October 2012. Retrieved 11 January 2011.CS1 maint: archived copy as title (link)
- ^Crecente, Brian (October 11, 2010). 'Singularity Game Developer Hit with Layoffs'. Kotaku. Retrieved December 1, 2013.
- ^Hinkle, David (November 2, 2012). 'Raven job listings suggest next-gen game in the works'. Joystiq. Retrieved December 1, 2013.
- ^Pitcher, Jenna (May 22, 2013). 'Raven Software and Neversoft assisted Infinity Ward in Call of Duty: Ghosts development'. Polygon. Retrieved December 1, 2013.
- ^Hinkle, David (April 4, 2013). 'Jedi Outcast and Jedi Academy source code released'. Joystiq. Retrieved December 1, 2013.
- ^'Raven Software now the lead developer on CoD: Online for China'. CharlieIntel. April 17, 2014.
- ^Scammell, David (May 2, 2016). 'Modern Warfare Remastered is developed by Raven; first multiplayer maps confirmed'. VideoGamer.com. Retrieved May 2, 2016.
- ^August 2020, Alyssa Mercante 04. 'Call of Duty 2020 confirmed by developers Treyarch and Raven Software'. gamesradar. Retrieved August 5, 2020.
External links[edit]
Hexen Beyond Heretic Free
- Official website
Hexen Game
